Difference between revisions of "Template:Banish (Action)"
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If you know certain other powers, you can change where targets end up when they get teleported. | If you know certain other powers, you can change where targets end up when they get teleported. | ||
* [[Space_(Action_Powers_Form)#Dimension_Door | Dimension Door]]: At a spot of your choice within 100 meters where the target is not in immediate danger. | * [[Space_(Action_Powers_Form)#Dimension_Door | Dimension Door]]: At a spot of your choice within 100 meters where the target is not in immediate danger. | ||
− | + | * [[Space_(Action_Powers_Form)#Plane_Shift | Plane Shift]]: On a plane selected by the [[GM]]. | |
− | * [[Space_(Action_Powers_Form)#Plane_Shift | Plane Shift]]: On a plane the | ||
If this is used to teleport several creatures in the same scene, they all end up at the same destination. | If this is used to teleport several creatures in the same scene, they all end up at the same destination. |
Revision as of 12:00, 15 November 2019
Templates for Action |
This does Concussion damage soaked by Reflexes, trying to teleport the target. A target can negate the damage by accepting to be teleported to a random safe spot within you Mind kilometers.
If the target takes a Damage Setback, he is always teleported. A target that is under an effect that hinders teleportation can add his Body to his Reflexes to soak, but can still be teleported.
If you know certain other powers, you can change where targets end up when they get teleported.
- Dimension Door: At a spot of your choice within 100 meters where the target is not in immediate danger.
- Plane Shift: On a plane selected by the GM.
If this is used to teleport several creatures in the same scene, they all end up at the same destination.