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Clockwork Melee Weapons
A list of melee weapons and the maneouvers that go with each of them. Anyone with a Martial Arts skill of 10 can use these weapons as outlined here, no schtick required.
It is possible to design custom variant weapons with extra Weapon Master Maneuvers, by getting the Game Master's approval and paying an extra Item schtick for each added maneuver.
|
Swords and Daggers |
Hands |
|
Conceal |
Damage |
Tech |
|
Maneuvers |
Smallsword |
1 hand |
|
Jacket |
+3 |
Clockwork |
|
Impale, Parry, Riposte |
Longsword |
1 hand |
|
Trenchcoat |
+4 |
Clockwork |
|
Impale, Charge, Riposte |
Saber |
1 hand |
|
Trenchcoat |
+4 |
Clockwork |
|
Charge, Swipe, Riposte |
Zweihander |
2 hands |
|
Unconcealable |
+4 |
Clockwork |
|
Riposte, Parry, Great Blow, Disarm |
Katana |
1 hand |
|
Trenchcoat |
+4 |
Clockwork |
|
Charge, Swipe, Draw, Great Blow |
Wakisashi |
1 hand |
|
Jacket |
+3 |
Clockwork |
|
Charge, Draw, Impale, Close |
No-Dachi |
2 hands |
|
Unconcealable |
+5 |
Clockwork |
|
Charge, Swipe, Great Blow |
|
Off-Hand Weapons |
Hands |
|
Conceal |
Damage |
Tech |
|
Maneuvers |
Swordbreaker |
offhand |
|
Jacket |
+2 |
Clockwork |
|
Lock, Disarm, Beak, Impale |
|
Pole Arms |
Hands |
|
Conceal |
Damage |
Tech |
|
Maneuvers |
Man Catcher |
2 hands |
|
Unconcealable |
+1 |
Clockwork |
|
Reach, Entangle |
Halberd |
2 hands |
|
Unconcealable |
+4 |
Clockwork |
|
Great Blow, Disarm, Parry, Beak, Butt Strike |
Naginata |
2 hands |
|
Unconcealable |
+4 |
Clockwork |
|
Reach, Swipe, Impale, Great Blow, Butt Strike |
|