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Weapon Descriptions


Swords & Daggers

Dagger
The sign of a free man in many cultures, the dagger is a must-have for country living. Taking it away from somebody is a sign of deep distrust. It is used both as a tool and a weapon.

Name Hands Conceal Damage Tech    Maneuvers
Dagger 1 hand Jacket +2 Ancient Close, Impale, Throw

Dirk
A specialized thrusting knife, designed to punch trough armor plate. It is a pure stabbing weapon; it need not even have an edge or point, and is then known as a Sai or Jitte. The Aiguchi and Stilletto are other examples of similar weapons.

Name Hands Conceal Damage Tech    Maneuvers
Dirk 1 hand Jacket +2 Blacksmith Close, Impale, Beak

Short Sword
An infantryman's sword, the short blade makes it truly effective in close formations. It has two edges, but is mainly designed for thrusting. The most common sword, if not as heroic as the scimitar and broadsword.

Name Hands Conceal Damage Tech    Maneuvers
Short Sword 1 hand Jacket +3 Blacksmith Charge, Impale, Close

Broadsword
This is what most people think of when they say sword. Also known as a Ken and often misapplied as a Longsword. A long, straight, double-edged blade. Primarily designed for cutting, it can also thrust with good effect. It has been used in many cultures, such as knightly Europe, India and China as well as early Japan befoe the Katana was developed.

Name Hands Conceal Damage Tech    Maneuvers
Broad Sword 1 hand Trenchcoat +4 Blacksmith Charge, Impale, Great Blow

Scimitar
A heavy, wedge-shaped Chinese sword, though similar weapons have appeared in the west under names such as Tulwar and Falchion. It can also be the Scimitar, the cutting blade of the raider or cavalryman, most effective in ride-by skirmishing.

Name Hands Conceal Damage Tech    Maneuvers
Butterfly Sword 1 hand Trenchcoat +4 Blacksmith Charge, Swipe, Great Blow

Great Sword
Largely a ceremonial weapon, the great sword must be used in two hands. It looks terribly powerful, so it is popular with guards and executioners. It is not of much use in formation and cannot be used mounted.

Name Hands Conceal Damage Tech    Maneuvers
Great Sword 2 hands Unconcealable +5 Blacksmith Swipe, Great Blow

Smallsword
The gentleman's sword from the baroque and onwards, the Smallsword is a short fencing sword with a light blade primarily designed for thrusting. It is the ultimate fencing sword.

Name Hands Conceal Damage Tech    Maneuvers
Smallsword 1 hand Jacket +3 Clockwork Impale, Parry, Riposte

Longsword
The western fencing sword from renaissance times and on. Also known as the Epee or Rapier.

Name Hands Conceal Damage Tech    Maneuvers
Longsword 1 hand Trenchcoat +4 Clockwork Impale, Charge, Riposte

Saber
A slightly curved, single-edged fencing sword designed for slashing and cutting. A straight sabre known as a pallasch. A developement of the Scimitar.

Name Hands Conceal Damage Tech    Maneuvers
Saber 1 hand Trenchcoat +4 Clockwork Charge, Swipe, Riposte

Zweihander
A development of the Great Sword, designed for fencing and for cutting off enemy pikes. It can be used in close formation.

Name Hands Conceal Damage Tech    Maneuvers
Zweihander 2 hands Unconcealable +4 Clockwork Riposte, Parry, Great Blow, Disarm

Katana
The Japanese longsword, slightly curved and with a very fine edge.

Name Hands Conceal Damage Tech    Maneuvers
Katana 1 hand Trenchcoat +4 Clockwork Charge, Swipe, Draw, Great Blow

Wakisashi
The Japanese shortsword, almost straight and with a very fine edge. The Ninjato is functionally a Wakisashi.

Name Hands Conceal Damage Tech    Maneuvers
Wakisashi 1 hand Jacket +3 Clockwork Charge, Draw, Impale, Close

No-Dachi
The late Japanese great sword, it looks like an oversize Katana but is used in great overhead swings.

Name Hands Conceal Damage Tech    Maneuvers
No-Dachi 2 hands Unconcealable +5 Clockwork Charge, Swipe, Great Blow

Off-Hand Weapons

Small Shield
This is a buckler or fencing shield. It is primarily intended as a parrying weapon, but can be used to attack and confuse the enemy.

Name Hands Conceal Damage Tech    Maneuvers
Small Shield offhand Trenchcoat +2 Ancient Parry, Unbalance

Large Shield
A large board of wood, leather or reed, sometimes reinforced with metal. Used in a shield rush or to block attacks.

Name Hands Conceal Damage Tech    Maneuvers
Large Shield offhand Unconcealable +1 Ancient Block, Entangle, Charge

Off-Hand Club
A basic singlestick used in the off-hand.

Name Hands Conceal Damage Tech    Maneuvers
Off-hand Club offhand Trenchcoat +2 Ancient Lock

Off-Hand Ax
A normal Hand Ax used in cojunction with another melee weapon.

Name Hands Conceal Damage Tech    Maneuvers
Off-Hand Ax offhand Trenchcoat +3 Ancient Lock

Off-Hand Dirk
A long dirk used in the off-hand. If you wish to use a pair, treat the main hand weapon as a Dirk. You must master both weapons separately.

Name Hands Conceal Damage Tech    Maneuvers
Off-Hand Dirk offhand Jacket +2 Blacksmith Lock, Impale, Beak

Off-Hand Sword

Name Hands Conceal Damage Tech    Maneuvers
Off-Hand Sword offhand Jacket +3 Blacksmith Lock, Impale

Swordbreaker
A dagger or Main-Gauche especially designed to trap and break and opponent's weapon. The Japanese Jitte and Okiwanese Sai are essentially the same. If you wish to use a pair, treat the main hand weapon as a Dirk. You must master both weapons separately.

Name Hands Conceal Damage Tech    Maneuvers
Swordbreaker offhand Jacket +2 Clockwork Lock, Disarm, Beak, Impale

Pole Arms

Quarterstaff
A two-meter wooden stick, sometimes reinforced with iron if it is to be used a lot. Priests and hermits favor this weapon, as does herdsmen and wanderers of all kinds. The simple reason; it does not look like a weapon. It's reach makes it a good weapon to stunt with, and it takes less room to use than might be supposed.
  Bo is the Japanese name, while the iron-filled staff Tetsubo is either a maul or a staff for the truly strong.

Name Hands Conceal Damage Tech    Maneuvers
Quarterstaff 2 hands Unconcealable +2 Ancient Parry, Entangle, Great Blow, Butt Strike

Javelin

A light spear primarily designed to be thrown.

Name Hands Conceal Damage Tech    Maneuvers
Assegai 1 hand Unconcealable +3 Ancient Charge, Impale, Throw

Great Spear
A long spear, two meters or more, used in formation or in hunting great beasts. Often fitted with a cross-bar to prevent impaled animals from sliding down the shaft to attack the wielder.

Name Hands Conceal Damage Tech    Maneuvers
Great Spear 2 hands Unconcealable +3 Ancient Charge, Receive, Reach, Impale

Spear
A one and a half meter pole with a pointy end. Heavier and mor elaborate than the Javelin, but still a milita weapon. A rifle fitted with a bayonet counts as a spear.

Name Hands Conceal Damage Tech    Maneuvers
Spear 1 hand Unconcealable +3 Blacksmith Charge, Impale, Great Blow, Butt Strike

Trident
A three-pronged spear, made famous by roman gladiators.

Name Hands Conceal Damage Tech    Maneuvers
Trident 1 hand Unconcealable +3 Blacksmith Disarm, Parry, Great Blow

Pike
A very long spear, used solely in formation to outreach spears and other long weapons.

Name Hands Conceal Damage Tech    Maneuvers
Pike 2 hands Unconcealable +3 Blacksmith Receive, Reach (even vs other Reach)

Lance
A stout pole used by cavalrymen to impale targets. You often let go of it after impaling an opponent.

Name Hands Conceal Damage Tech    Maneuvers
Lance 1 hand Unconcealable +4 Blacksmith Set to Charge, Charge, Impale

Man Catcher
A pole with hooks or springs at the end, designed to entangle and capture foes. A police weapon.

Name Hands Conceal Damage Tech    Maneuvers
Man Catcher 2 hands Unconcealable +1 Clockwork Reach, Entangle

Halberd
A long sophisticated poleax, with a complex drill.

Name Hands Conceal Damage Tech    Maneuvers
Halberd 2 hands Unconcealable +4 Clockwork Great Blow, Disarm, Parry, Beak, Butt Strike

Naginata
A bladed spear, that can both slash and thrust. Also known as a glaive.

Name Hands Conceal Damage Tech    Maneuvers
Naginata 2 hands Unconcealable +4 Clockwork Reach, Swipe, Impale, Great Blow, Butt Strike

Ax/Mace

Club
A one-meter symmetrical stick of wood. Quite agile.

Name Hands Conceal Damage Tech    Maneuvers
Club 1 hand Jacket +3 Ancient Parry, Charge, Throw

Mace
A metal-shod club. Clumsy, no longer cheap, but powerful. Good for smashing locks and statues. A heavy baseball bat qualifies eminently.

Name Hands Conceal Damage Tech    Maneuvers
Mace 1 hand Trenchcoat +4 Ancient Bash, Beak, Great Blow

Maul
A heavy sledgehammer designed to smash heads and doors.

Name Hands Conceal Damage Tech    Maneuvers
Maul 2 hands Unconcealable +5 Ancient Bash, Beak, Great Blow

Hand Ax
A carpenter's or woodcutters tool, or the weapon of a northern barbarian.

Name Hands Conceal Damage Tech    Maneuvers
Hand Ax 1 hand Jacket +3 Ancient Charge, Bash, Throw, Great Blow

Battle Ax
A long, military ax like the Viking Bearded Ax or the Norman Franchesca. Can be used in one or two hands.

Name Hands Conceal Damage Tech    Maneuvers
Battle Ax 1 hand Trenchcoat +4 Ancient Charge, Bash, Great Blow

Great Ax
An overly large ax that takes two hands to wield. It is very clumsy and hard to stunt with, but excellent for chopping off heads and trees. It can actually be thrown, with a vertical, overhead throw.

Name Hands Conceal Damage Tech    Maneuvers
Great Ax 2 hands Unconcealable +5 Ancient Throw, Bash, Great Blow

Flexible Weapons

Lariat
Also known as a lasso, this is a rope with an open loop for catching animals and people.

Name Hands Conceal Damage Tech    Maneuvers
Lariat 1 hand Jacket +0 Ancient Charge, Disarm, Entangle, Throw, Retrieve, Set to Charge

String
A weighted string, used in the off-hand. Often attached to a throwing weapon that is used in the other hand.

Name Hands Conceal Damage Tech    Maneuvers
String 1 hand Pocket +1 Ancient Reach, Disarm, Retrieve, Entangle, Throw, Great Blow

Nunchaka
Two pieces of wood attached to each other with a chain link, you spin the nunchaka to gather force and then strike devastating blows. A deadly weapon in skilled hands.

Name Hands Conceal Damage Tech    Maneuvers
Nunchaka 1 hand Jacket +1 Ancient Precision, Great Blow

Grappling hook
A metal hook attacked to a cable, swung over the head. It can tear out gouts of flesh and hook onto people so as to entangle.

Name Hands Conceal Damage Tech    Maneuvers
Grappling hook 1 hand Jacket +2 Ancient Reach, Entangle, Throw, Great Blow

Whip
A leather throng, elaborately braided and with a weighted tip. Very useful for both combat and non-combat stunts, but not overly powerful as a weapon.

Name Hands Conceal Damage Tech    Maneuvers
Whip 1 hand Jacket +2 Ancient Disarm, Reach, Unbalance, Entangle, Great Blow

Chain
A heavy chain, often attached to the main-hand weapon. It is used by swinging it in great defensive circles. More famous in Japan under the name Manrikigusari.

Name Hands Conceal Damage Tech    Maneuvers
Chain 1 hand Trenchcoat +3 Ancient Reach, Entangle, Great Blow

Flail
A weight suspended by chain from a stick. Dangerous for it's low price, to both user and adversary.

Name Hands Conceal Damage Tech    Maneuvers
Flail 1 hand Trenchcoat +4 Ancient Great Blow, Deceptive

Special Weapons

Garrote
A thin cord used to strangle opponents. A metal cord can actually sever both heads and hands. Best used in ambush.

Name Hands Conceal Damage Tech    Maneuvers
Garrote 2 hands Negligible +0 Ancient Precision, Close, Unbalance

Net
A fishing net is only good for one use. A combat net is reinforced and equipped with weights and hooks. Either takes a lot of room to use.

Name Hands Conceal Damage Tech    Maneuvers
Net 1 hand Trenchcoat +0 Ancient Entangle, Throw, Deceptive

Tiger Claws
Strapped to the lower arm, and can be worn while the hands are otherwise used. The wounds closely resemble claw marks from a great cat or tiger.

Name Hands Conceal Damage Tech    Maneuvers
Tiger Claws 1 hand Pocket +2 Ancient Close

Gauntlet
The mailed glove of an armored warrior, or a boxing glove. Some rogues wear gloves with sewn-in weights.

Name Hands Conceal Damage Tech    Maneuvers
Gauntlet 1 hand Jacket +2 Ancient Unbalance

Rock
The simplest of all weapons, a rock can be picked up for free. If the terrain is suitable, it is a 3-shot action to find and pick up a rock in combat.

Name Hands Conceal Damage Tech    Maneuvers
Rock 1 hand Pocket +2 Ancient Throw, Great Blow

Sap
A leather or cloth bag filled with gravel or lead shot. It is a favorite of muggers and press gangs.

Name Hands Conceal Damage Tech    Maneuvers
Sap 1 hand Negligible +2 Ancient Unbalance, Throw

Cestus
A metal reinforcement for the fist, usually of bronze and attached to a leather glove tied onto the arm. Variants include all manner of knuckle-dusters. Popular for arena fights. If fitted with a spike or blade, it is considered a Punch Dagger.

Name Hands Conceal Damage Tech    Maneuvers
Cestus 1 hand Jacket +3 Blacksmith Unbalance

Punch Dagger
This is a broad-bladed punch dagger, usually strapped onto the fist. It is impossible to use another weapon in the same hand. It is terrifyingly stylish. Most common in India, where it is known as a Katar.

Name Hands Conceal Damage Tech    Maneuvers
Punch Dagger 1 hand Jacket +4 Blacksmith Beak

Throwing Weapons

Throwing Weapons cannot be used in normal melee combat, they can only be thrown.

Bola
A bola is a set of three weights connected by strings. The goal is to entangle the target's legs and make him trip.

Name Hands Conceal Damage Tech    Maneuvers
Bola 1 hand Jacket +0 Ancient Throw, Entangle

Dart
A 30 cm weighted dart, often barbed.

Name Hands Conceal Damage Tech    Maneuvers
Dart 1 hand Trenchcoat +3 Ancient Throw

Shuriken
A straight throwing blade that is very easy to conceal.

Name Hands Conceal Damage Tech    Maneuvers
Shuriken 1 hand Negligible +2 Blacksmith Throw

Sha-Ken
A throwing star or small ring or discus. It flies in an arch towards it's target, and is thus hard to anticipate.

Name Hands Conceal Damage Tech    Maneuvers
Sha-Ken 1 hand Pocket +2 Blacksmith Throw, Deceptive

Shakram
A large and heavy throwing ring.

Name Hands Conceal Damage Tech    Maneuvers
Shakram 1 hand Trenchcoat +3 Blacksmith Throw, Retrieve, Disarm

Boomerang
A War Boomerang is quite heavy and can slice hands and small trees before returning to the thrower.

Name Hands Conceal Damage Tech    Maneuvers
Boomerang 1 hand Trenchcoat +3 Blacksmith Throw, Retrieve, Deceptive

Mongwanga
The king of throwing weapons, the great Mongwanga is a barbed disc that can chop up people like barbecue.

Name Hands Conceal Damage Tech    Maneuvers
Mongwanga 1 hand Trenchcoat +4 Blacksmith Throw, Great Blow

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