User:Mats/Pixie
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Contents
Pixie/Rogue
Seeing how a pixie/rogue would look like at level 6:
Stats
Using the stat line I generated for the play test:
Stat | Base | Race | Pixie 2 | Pixie 3 | Lvl4 | Stat | Sum | Mod |
STR | 10 | -4 | STR | 6 | -2 | |||
CON | 14 | CON | 14 | +2 | ||||
DEX | 16 | +4 | +2 | +1 | DEX | 23 | +6 | |
INT | 16 | +2 | +2 | INT | 20 | +5 | ||
WIS | 8 | +2 | WIS | 10 | 0 | |||
CHA | 14 | +2 | +2 | +2 | CHA | 18 | +4 |
Skillpoints
Assumning we use the houserules of:
- +2 extra skillpoints
- energy conservative skills (Int increases affect past levels)
Number of skillpints at level 6:
- (6+5+2)4 + (8+5+2)3 = 96
Max class skill: rank 7
- * Dex skills: max 7+6 = 13
- * Cha skills: max 7+4 = 11
Max non-class skill: rank 3
Armor Class
Assuming:
- Size Tiny
- Able to afford bracers +4 at level 6
- The Dodge at Pixie 2 use the new feat description
Base | Armor | Dex | Natural | Size | Dodge | Sum |
10 | +4 | +6 | +1 | +2 | +1 | 24 |
Saves
Pixie 3 | Rogue 3 | Attrib | Sum | |
Fort | 0 | +1 | +2 | +4 |
Ref | +2 | +3 | +6 | +11 |
Will | +2 | +1 | +0 | +3 |
Attack
Assuming:
- Size Tiny
BAB | Attr | Size | Sum | |
Dex | +2 | +6 | +2 | +10 |
Str | +2 | -2 | +2 | +2 |
Weapon | To Hit | Damage | Special |
Longbow | +10 | 1d4-2 | |
Longspear | +2 | 1d4-2 | |
Spiked Chain | +10 | 1d3-2 | with Weapon Finesse, Exotic Weapon Prof. |
Shortsword | +10 | 1d3-2 | with Weapon Finesse. No threat area, no flanking. |
Hit Points
Average hit points, ignoring the "reroll if lower" rule:
Pixie | Rogue 3 | Con bonus | Sum |
6 | +10.5 | +8 | 24.5 |
Class abilities
Rogue:
- Sneak +2d6
- Evasion
- Trapfinding
- Trap Sense +1
Pixie:
- Lesser Powers 1/day (CL 3+pixie level 6)
- Dancing Lights (1 minute)
- Detect chaos/good/evil/law (Conc, up to 10min/level)
- Entangle (1 min/level)
- Invisibility(self) (1 min /level)
- Dodge
- Powers 1/day
- Detect Thoughts (conc, 1 min/level)
- Dispel Magic (inst)
(Is caster level of pixie powers modified by the house rule of CL=HD?)
Pixie/Sorc
Stats
Swapping INT and CHA from the statline above:
Stat | Base | Race | Pixie 2 | Pixie 3 | Lvl4 | Stat | Sum | Mod |
STR | 10 | -4 | STR | 6 | -2 | |||
CON | 14 | CON | 14 | +2 | ||||
DEX | 16 | +4 | +2 | +1 | DEX | 23 | +6 | |
INT | 14 | +2 | +2 | INT | 18 | +4 | ||
WIS | 8 | +2 | WIS | 10 | 0 | |||
CHA | 16 | +2 | +2 | +2 | CHA | 20 | +5 |
Skillpoints
Assumptions as above
Number of skillpints at level 6:
- (6+4+2)4 + (2+4+2)3 = 72
Max class skill: rank 7
- * Dex skills: max 7+6 = 13
- * Cha skills: max 7+5 = 12
Max non-class skill: rank 3
Armor Class
Assumptions as above.
Base | Armor | Dex | Natural | Size | Dodge | Sum |
10 | +4 | +6 | +1 | +2 | +1 | 24 |
Hit Points
Average hit points, ignoring the "reroll if lower" rule:
Pixie | Sorc 3 | Con bonus | Sum |
6 | +7.5 | +8 | 21.5 |
Spells
3rd Level sorc:
Lvl | Spells/day | Spells Known | ||
Base | Bonus | Sum | ||
0 | 6 | 0 | 6 | 5 |
1 | 5 | 2 | 7 | 3 |
Pixie/Bard
Stats
Same statline as Sorc:
Stat | Base | Race | Pixie 2 | Pixie 3 | Lvl4 | Stat | Sum | Mod |
STR | 10 | -4 | STR | 6 | -2 | |||
CON | 14 | CON | 14 | +2 | ||||
DEX | 16 | +4 | +2 | +1 | DEX | 23 | +6 | |
INT | 14 | +2 | +2 | INT | 18 | +4 | ||
WIS | 8 | +2 | WIS | 10 | 0 | |||
CHA | 16 | +2 | +2 | +2 | CHA | 20 | +5 |
Skillpoints
Assumptions as above
Number of skillpints at level 6:
- (6+4+2)4 + (6+4+2)3 = 84
Max class skill: rank 7
- * Dex skills: max 7+6 = 13
- * Cha skills: max 7+5 = 12
Max non-class skill: rank 3
Class abilities
Bard:
- Bardic music,
- Bardic Knowledge,
- Countersong,
- Fascinate,
- Inspire Courage +1
Pixie:
- Lesser Powers 1/day
- Dodge
- Powers 1/day
Spells
3rd level bard:
Lvl | Spells/day | Spells Known | ||
Base | Bonus | Sum | ||
0 | 3 | 0 | 3 | 6 |
1 | 1 | 2 | 3 | 3 |
Beguiler
Stats
Same stats as rogue
Stat | Base | Race | Pixie 2 | Pixie 3 | Lvl4 | Stat | Sum | Mod |
STR | 10 | -4 | STR | 6 | -2 | |||
CON | 14 | CON | 14 | +2 | ||||
DEX | 16 | +4 | +2 | +1 | DEX | 23 | +6 | |
INT | 16 | +2 | +2 | INT | 20 | +5 | ||
WIS | 8 | +2 | WIS | 10 | 0 | |||
CHA | 14 | +2 | +2 | +2 | CHA | 18 | +4 |
Skillpoints
Assumptions as above Number of skillpints at level 6:
- (6+5+2)4 + (6+5+2)3 = 91
Max class skill: rank 7
- * Dex skills: max 7+6 = 13
- * Cha skills: max 7+4 = 11
Max non-class skill: rank 3
Example skill selection at level 6, including attribute bonuses: Bluff +11, Decipher Script +6, Diplomacy +11, Disable Device +12, Gather Information +10, Handle Animal +5, Hide +11, Knowledge (Nature) +6, Listen +7, Move Silently +13, Open Locks +13, Perform (Singing) +7, Ride +7, Search +14, Sense Motive +7, Sleight of Hand +13, Spellcraft +9, Spot +7, Survival +3
Armor Class
Assuming:
- Size Tiny
- Able to afford bracers +4 at level 6
- The Dodge at Pixie 2 as by the new feat description
Base | Armor | Dex | Natural | Size | Dodge | Sum |
10 | +4 | +6 | +1 | +2 | +1 | 24 |
Saves
Pixie 3 | Beguiler 3 | Attrib | Sum | |
Fort | 0 | +1 | +2 | +4 |
Ref | +2 | +1 | +6 | +9 |
Will | +2 | +3 | +0 | +5 |
Hit Points
Average hit points, ignoring the "reroll if lower" rule:
Pixie | Rogue 3 | Con bonus | Sum |
6 | +10.5 | +8 | 24.5 |
Spells
3rd level beguilder:
Lvl | Spells/day | ||
Base | Bonus | Sum | |
0 | 6 | 0 | 6 |
1 | 5 | 2 | 7 |
Stuff to consider getting:
Feats
- Extra Spell (wiki)
- Master Manipulator (PH2)
- Improved Flight (CAdv, p. 110) -- Hover is gained already at 'good'
- Eschew Materials (PH, p. 94)
- Spell Focus (PH. p. 100)
- Improved Toughness (MM3, p. 207)
- Communicator (CAr, p. 76)
- Dazzling Illusions (CMage, p. 41): Illusions cast also dazzle enemies within 30 feet
- Magic Device Attunement (CMage, p. 44): Don't need to repeat Use Magic Device tests after first sucessful test for one item. Lasts 24h.
- Fey Heritage (CMage, p. 43): +3 Will Save vs. Enchantment -- If you can take these while already Fey
- Fey Power: +1 CL, +1 Save DC on Enchantment Spells
- Fey Presence: Charm Monster, Deep Slumber, Disguise Self 1/day
- Fey Skin: Damage Resistance: N/cold iron, where N is number of fey heritage feats + 1
- Lightning Reflexes (PH): +2 Reflex Save
Extra Spells
- Lullaby (Brd 0, PH)
- Enthrall (Brd 2, PH)
- Ventriloquism
Illusion/Enchantment Spells not in Beguiler List
and thus possible targets for Advanced Learning
Level 0
- PH:
- None
- Complete Arcane:
- None
- Spell Compendium:
- Silent Portal
Level 1
- PH:
- Magic Aura
- Ventriloquism
- Complete Arcane:
- None
- Spell Compendium:
- Distract
- Distract Assailant
- Incite
- Inhibit
- Shock and Awe
- Dead End
- Net of Shadows
- Serene Visage
Level 2
- PH:
- Hideous Laughter
- Magic Mouth
- Phantom Trap
- Complete Arcane:
- Phantasmal Assailants
- Wall of Gloom
- Spell Compendium:
- Entice Gift
- Mechanus Mind
- Mindless Rage
- Ray of Stupidity
- Rebuke
- Sting Ray
- Bladeweave
- Cloak Pool
- Dark Way
- Delusions of Grandeaur
- Discolor Pool
- Disguise Undead
- Phantasmal Assailants
- Phantom Foe
- Reflective Disguise
- Shadow Mask
- Shadow Radiance
- Shadow Spray
- Wall of Gloom
Level 3
- PH:
- Heroism
- Rage
- Illusory Script
- Complete Arcane:
- Shadow Binding
- Spell Compendium:
- Mesmerizing Glare
- Miser's Envy
- Ray of Dizziness
- Suppress Breath Weapon
- Claws of Darkness
- Cone of Dimness
- Shadow Binding
- Shadow Cache
- Spectral Weapon
- Suspended Silence