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The Initiative skill replaces the Improved Initiative feat, and all other feats like it. It is used when determining your reaction speed.

Initiative (Dex; Armor Penalty)

Use this skill to get an advantage in combat.

Start Battle: An Initiative check sets the order of combat when a fight starts.

Avoid Feint: When an opponent attempt a feint in combat, you oppose his Deception check with an Initiative check. If you meet or beat his check result, his feint fails.

Special: You can take 10 on an Initiative check, but you can't take 20.

Modern Horror

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