Denizens of the Hive

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This article is an introuction of the denizens of Hive Primus on Necromunda.

Houses of Hive Primus

Cawdor

House Cawdor is the stronghold of the cult of Redemption. For this reason all of the gangers wear masks in public to hide their faces from the 'infidels' of the other houses.

Delaque

Other hivers are justifiably suspicious of House Delaque, who specialise in spying and assassination. The gangers often wear large trench coats, with large internal pockets for concealing weapons and other large items. Most are bald and extremely pale. Many wear visors, goggles or have light filters implanted into their eyes, a sensitivity to light being a common Delaque weakness. Delaque territory is even more dimly lit than the rest of the hive, fitting for a people who are shrouded in mystery.

Escher

Strikingly different from the other houses, the Escher population is almost entirely made up of women. The few men that are there are shrivelled and imbecilic and play no part in the normal affairs of the Escher. Men are held in contempt and pitied by the Escher, especially those of House Goliath who are seen as simple, brutish and unsophisticated.

Goliath

Size and physical strength are everything in House Goliath. Their territory is situated in some of the harshest areas of the Hive City. Their gangers favour mohawks, piercings, thick chains and spiked metal bracers.

Orlock

Also known as the House Iron, these hivers mine ferrous slag pits deep in the hive. Orlock gangers often wear sleeveless jackets and headbands.

Van Saar

The Van Saar are known for the extremely high quality of its technical produce. Nobles in the Spire will pay handsomely for Van Saar goods, making them the wealthiest of the houses. The Van Saar are marked out by their tight fitting body-gloves which help to sustain the wearer in the harsh hive environment. Older gangers are often seen sporting a neatly trimmed beard. The Imperial Guard often recruit regiments from the Van Saar.

Other groups

Enforcers

The Enforcers are the chief source of law enforcement in the underhive of Necromunda. Modelled closely after the Adeptus Arbites, the Enforcers apply the laws set down by the High Lords of Terra with an iron fist. Equipped with heavy armour and sophisticated weapons and equipment, Enforcer patrol teams quell riots, suppress inter-gang warfare as much as possible, and monitor mercantile trade to ensure compliance with imperial law [1].

It is important to note that the Enforcers, while maintaining an organizational structure similar to that of the Adeptus Arbites, is in fact a separate force. The Adeptus Arbites enforce Imperial law on a galactic scale, whereas the Enforcers maintain order within the confines of Necromunda's underhive.

The Cult of the Red Redemption

Fanatical and zealous, the Redemptionists have an extreme hatred of mutants and deviants from the Imperial creed. The most dedicated take up arms and hunt the deviants. They often wear red robes decorated with flame motifs and have a fondness of incendiary weaponry. House Cawdor lends much support to the cult of Redemption and have gone so far as to adopt it as their official Religion.

Pit Slaves

Slaves of the Guilders with appendages replaced by industrial tools such as giant saws and drills. When a group of slaves escapes, they already have weapons to help them survive.

Ratskins

The Ratskin tribes have lived within the underhive for millennia and treat it as a god, generous in its bounty and merciless in its vengeance. They have little to do with the hivers and are rarely encountered, preferring to steer clear of the heathens who desecrate their sacred hive by poisoning its sacred places.

Scavvies

Scavvies are humans with mutations too obvious to hide, banished from normal settlements. In Scavvie gangs, the very dregs of society scrape out an existence robbing guilder caravans, raiding isolated settlements and just generally scavenging whatever they can to survive. Their bands often include a stable sub-species of mutant, the giant reptilian Scalies.

Spyre Hunters

Young nobles from the Spire come down to hunt underhive gangers and thereby prove their worth in a world of ruthless politics, plotting and assassination. Spyrer gangs are few in number, and equipped with state-of-the-art weaponry. It is reported that they get at least some of their technology from off-world.

Guilders

Miners

Flora and Fauna

Notes

This article includes content from the Necromunda article on Wikipedia.

References