Christian Healer
You believe your faith in God grants you the power to heal and defend.
Benefit: You gain the Create, Cure, and Defend arcana. You gain a +2 bonus on Cure spellcasting checks. If you use an item created with a Create spell using this tradition to hurt someone, you are afflicted as if the spell had caused a mishap (see below).
Rituals: Passages from Scripture must be read or recited, and the passages must be appropriate to the spell (Metaphysics (DC 5 + ½ spell level).
Mishaps: Improper respect of God’s power brings down an affliction. Choose a non-lethal affliction from the Attack spell of approximately the same level as the ritual spell, such as blindness, fatigue, or some combination of effects. The affliction lasts for one minute, cannot be healed magically, and allows no saving throw.
About • Setting • Rules |