Abjurant Champion (D&D balance)
From Hastur
Unofficial rules compendium | |
|
Entry Point | |
Level 5-6 | +0 |
Relative Cost | |
Requires multiclassing | -2 |
Prerequisites | |
Each feat or selective class ability | -1 |
Class Abilities | |
+1 hit point/level (one increment of hit dice) | +6 |
Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) | +2 |
Arrested familiar development | -2 |
No bonus feats | -2 |
Each entry in the special section of the class progression table | +16 |
Total |
+17 |