Weapons (D&D equipment)
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Unofficial rules compendium | |
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Weapon | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight | Type |
Light martial melee weapons | |||||||
Basket hilt | 4 gp | 1d2 | 1d3 | x2 | - | 1 lb | Bludgeoning |
One-handed exotic melee weapons | |||||||
Torch | 25 gp | 1d4 | 1d6 | x2 | 10 ft. | 3 lb | Fire |
Simple ranged weapons | |||||||
Pistol | 250 gp | 1d10 | 2d6 | x3 | 30 ft. | 3 lb | Piercing |
Arqebus | 400 gp | 2d8 | 2d10 | x3 | 50 ft. | 20 lb | Piercing |
Musket | 350 gp | 1d10 | 2d8 | x3 | 50 ft. | 10 lb | Piercing |
Rifle | 900 gp | 1d10 | 2d8 | x3 | 150 ft. | 15 lb | Piercing |
Ammunition (30) | 30 gp | - | - | - | - | 5 lb | - |
One-handed exotic ranged weapons | |||||||
Grenade | 15 gp | 2d6 | 2d6 | x2 | 10 ft. | 1 lb | Fire |
Masterwork grenade | 150 gp | 4d6 | 4d6 | x2 | 20 ft. | 1 lb | Fire |
Smoke bomb | 7 gp | Smoke | - | 10 ft. | 1 lb | ||
Two-handed exotic ranged weapons | |||||||
Bomb | By weight By weight | x4 | 10 ft. | Variable | Fire |
Siege Engines
Weapon | Cost (reload) | Damage | Facing | Crew | Critical | Range Increment | Weight (reload) | Type |
Large Cannon | 700 gp (4gp) | 4d6 | 5 ft. | 2 | x3 | 100 ft. | 80 lb (2 lb) | Piercing |
Huge Cannon | 1,500 gp (15 gp) | 6d6 | 10 ft. | 4 | x3 | 100 ft. | 600 lb (10 lb) | Piercing |
Gargantuan Cannon | 3,000 gp (120 gp) | 9d6 | 15 ft. | 8 | x3 | 200 ft. | 5000 lb (80 lb) | Piercing |
Huge Long Gun | 3,600 gp (15 gp) | 6d6 | 10 ft. | 4 | x3 | 300 ft. | 900 lb | Piercing |