War Wizard of Cormyr (D&D balance)

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Unofficial rules compendium

Entry Point
Level 7-9 -1

Relative Cost
Takes almost all available feats -2

Prerequisites
5 ranks of skills -2
Each feat or selective class ability -3

Class Abilities
One extra good save category +2
Each entry in the special section of the class progression table +7††

Total
+1

†† Double these costs for a three-level prestige class and increase the cost by 50% for a five-level class.