Touch of Vertigo (Apath)

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Unofficial rules compendium

Touch of Vertigo

Necromancy
Level cleric/oracle 0, druid 0, inquisitor 0, psychic 0
Components: V, S
Casting Time: 1 standard action
Range: touch
Target: living creature touched
Duration: 1 round/level
Saving Throw: Fortitude negates
Spell Resistance: yes

With a touch, the target is sickened as from a solid blow to the head. Anything that stabilizes a dying creature ends the spell. The creature can take a standard action to clear its head, allowing a Fortitude save (DC 10) to end the effect.

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