Template:Oerdian Traits (Apath)

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Unofficial rules compendium

Caretaker of the Land

You have a honorable background working the land, be it as a serf or a landowner. Your family has given their all for the land over generations and learned its secrets.

Benefit: Choose either Handle Animal, Knowledge (local), Knowledge (geography), Ride, or Survival. The chosen skill is a class skill for you and you gain a +1 trait bonus to it.

Chivalric Fighter

You have been trained in the weapons of chivalry.

Benefit: Select one of longsword, lance, light armor, medium armor, heavy armor, or shields (light and heavy). You gain proficiency in the selected piece of gear. You must fulfill all prerequisites for the proficiency feat you gain.

Pious Devotion

Your faith gives you power.

Prerequisite: A character that already has access to clerical domains cannot use this trait; this represents the power of faith of a lay person.

Benefit: You must have a patron deity to benefit from this feat. Choose one of your patron's domains. You can use the level 1 domain power of one of this domain as a cleric of you character level. If the use of a domain power requires the expenditure of a use of channel energy, that power can be used a number of times per day equal to your Charisma modifier (minimum 1 times per day).

Push to Glory

When the goal is within reach, you are able to give that final push needed to succeed.

Benefit: You get a +2 trait bonus on attack rolls to verify critical hits.

Steady Rider

You groom your mount to keep going trough danger.

Benefit: You can form a special bond with a mount after one week together. Add your skill modifier for Handle Animal and Ride to the mount's hit points. If you begin bonding with a new mount, any previous bonds are broken.