Summon Fey Ally (Apath)

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Unofficial rules compendium

Summon Fey Ally (General)

Prerequisites: Summon nature's ally spell or ability, non-lawful alignment.

Benefit: Add the following creatures to the list you can summon with summon nature's ally. Spell-like abilities with a duration other than instantaneous used by fey allies are dispelled when summon nature's ally ends.

Summon nature’s ally I: grimple (gremlin)B4, fuath (gremlin)B3, jinkin (gremlin)B2, grigB2 (no fiddle), haniver (gremlin) B4, spriteB3, primordial weasel.

Summon nature’s ally II: atomieB3, brownieB2, corby (dire)B3, faunB3 (no pipes), grindylowB2, gathlainB4, zoogB3.

Summon nature’s ally III: forlarrenB2, jack-o'-lanternB4, nixieB3, nuglub (gremlin)B2, pookaB4, seps (juveline)B4, slurkB2.

Summon nature’s ally IV: adaroB3, amphisbaenaB2, fey giant toadB3, living topiaryB4, quicklingB2, perytonB2, twigjackB2.

Summon nature’s ally V: bagiennikB5, blodeuweddAP33, lampadB4, leucrottaB2, manticore, pixie, redcapB2, swan maidenB4.

Summon nature’s ally VI: encantadoB5, hangman treeB2, oceanidB4, remorhaz, sangoiB5, veelaB5 (air, earth, fire, water).

Summon nature’s ally VII: adletB3, aurumvoraxB2, giant flytrap, ijiraqB4, nuckelaveeB3, nymph, rukhB4, sargassum fiendB3.

Summon nature’s ally VIII: catoblepasB2, frost wormB2, lukwataB3, sepsB4, sleipnirB3.

Summon nature’s ally IX: akhlutB3, ankouB4, seaweed sirenB4, viper vineB2.

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