Stupefy Spell (Apath)

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Unofficial rules compendium

Stupefy Spell

Enchantment (compulsion) [mind-affecting]
Level: bard 2, inquisitor 3, mesmerist 1, psychic 2, sorcerer/wizard 2
Components: V, S, M/DF (pinch of brightly colored sand)
Casting Time: 1 standard action
Range: medium (100 ft. + 10 ft./caster level)
Target: one creature.
Duration: 1 round/level or until broken (D) (see text)
Saving Throw: Will negates
Spell Resistance: yes

Targets are dazed and can take no actions, tough it defends itself normally, and gets a new saving throw each round on your turn to break the spell. A target that takes any damage is immediately free of the spell.

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