Stigmata Doom (Apath)
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Stigmata Doom
Publisher: Trailseeker.
You carry permanent bloody wounds on your body that resist all attempts at healing.
Any time you take more than a full round action or both a standard and move action in a round, you start to bleed. You take 1 hp of damage per round of bleeding. At level 5 and every 5 levels thereafter, the amount of bleed increases by 2, until level 15 where it ceases to do you damage. Bleed effects do not stack. The bleeding can be staunched as a standard action with a DC 15 Heal check or with any ability that restores hit point damage. You have gained a tolerance for pain that grants you a +4 circumstance bonus on saving throws against pain effects (such as torture or a symbol of pain or other effects especially noted to cause pain or with the [pain] descriptor).
At 5th level you no longer bleed except trough the stigmata. Any attack that deals hit point or ability damage through bleeding (such as a rend, bat swarms, stirges, or vampire bites) does no such damage to you. This applies even to bleeding damage from magical sources such as a wounding weapon.
At level 10, you can use symbol of pain as a spell-like ability once per day. Using this ability takes 10 minutes. This is not an evil act for you.
At 15th level, any bleeding from your stigmata is purely cosmetic—it no longer inflicts damage on you.
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