Sons of Boccob (Greyhawk 4E)

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Magic is the source of all. Without magic, the world becomes bleak and dead. The highest purpose possible is the spreading of magic.

Background: The Sons of Boccob exist to further magic, and do this by spreading magical knowledge, services and wares. Seeing magic as a benefit in and of itself, they care not how it is used. They will trade with anyone and provide services to everyone.

Members: Mostly wizards, academic warlocks, clerics of Boccob, and purveyors of magic items. The sons use light blue as their color and a blue rod or crystal as a symbol. The Mecanes of Mechanus are the secret masters of the affiliation; the network of magic item trade is ultimately controlled from there.

Services: All magical items.

Scale: 18 (Planar)

Advancement

Criterion Affiliation Score Modifier
Character level +1/2 levels
Inherent 0
Acquired 5
Trained in Spellcraft and Appraise +1
Ritual caster feat +1
Work 3
Research new spell and not keep it secret +1
Teach magic to apprentices or students +1
Start up a center or guild for magical learning +2
Adventure 2
Undertake a dangerous trade expedition in magic wares +1
Save a magic school or magical teacher/craftsman from harm +1
Penalty 2
Refuse to even try to provide magic items/services to a paying customer who is not blacklisted -1
Be exposed providing fraudulent magical items/services -2
Destroy a permanent magic item -1


Benefits

Affiliation Score Title: Benefits and Duties
3 or lower Apprentice: No benefits.
4-10 Initiate: Able to cast detect magic at will.
11-20 Keeper: 25% discount on one magic item purchase per week; this is mostly used for re-sale at full price.
21-29 Provider: 25% discount on all magic item purchases.
30 or higher Ultimus: 40% discount on all magic item purchases.