Shugenja (D&D balance)

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This article is imported from the Hastur wiki. See the import log for details.

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Unofficial rules compendium
Ability Example Classes 12 Points
Spells
Major spell ability: Maximum spell level 9 Druid 3
Combat Ability
Per point of base attack bonus at level 4 2
Armor class
No proficiency, but no penalty 1
Hit Dice
(Per point of average die roll (rounded down) 3
Saving Throws
Each good saving throw category (Fortitude, Reflex, Will) 1
Skill Points
Every 2 skill points per level 2

Revised Shugenja

Ability Example Classes 20 Points
Spells
Major spell ability: Maximum spell level 9 Druid 3
Full spell list 1
Combat Ability
Per point of base attack bonus at level 4 3
Armor class
Light, medium armor, martial weapons 3
Hit Dice
Per point of average die roll (rounded down) 4
Saving Throws
Each good saving throw category (Fortitude, Reflex, Will) 1
Skill Points
Every 2 skill points per level 2
Bonus Feats and Class Abilities
Every 5 entries in the Special collumn not covered elsewhere; entries with a very wide selection or great damage (sneak attack) count twice 3