Set (Apath)

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Lord of the Dark Desert.

Of all the deities of the Ancient Osirian pantheon, none is as hated and reviled as Set. He represents the foreign invader, the desert that encroaches upon the verdant banks of the River Sphinx, the storms that destroy crops and sink ships, and the dead that rise from their graves. He is evil personified, the enemy of all that is good, a god of sickness and disease, confusion and madness, rebellion and strife. He is a usurper, a murderer, and a stealer of souls.

Set is the brother of Isis, Osiris, and Nephthys, who is also his consort. With Neith, Set is the father of Sobek. Set murdered Osiris, mutilated the body and scattered the pieces, and tried to steal his brother's throne, ushering in the Age of Darkness. Set is the enemy of both his brother Osiris and his nephew Horus. Set is opposed to Anubis as well, and the two war over the souls of the Osirian dead-Anubis seeks to guide them safely to the Boneyard, and Set to steal their souls or turn them into undead abominations.

Set appears as a lean Osirian man with the head of a sha, or "Set beast".

Kinslayers, murderers, and usurpers all pay homage to Set, but he is also venerated by kings and pharaohs who value the god's cunning, strength, and power. Set is a patron of assassins, rogues, and necromancers, and he is worshiped by barbarians, warriors, and evil druids as well.

Alignment: NE god of darkness, deserts, murder, and storms.

Weapon: Spear.

Symbol: Sha head.

Animal: Sha.

Pathfinder Domains

Darkness (Loss), Death (Undead), Evil (Daemon), Madness (Nightmare), Weather (Storms).

Pathfinder Traits

Battlefield Caster Your faith protects you even as you unleash spells in the thick of battle. You receive a +2 trait bonus on concentration checks to cast spells defensively or in a grapple.

Wanderer's Shroud Your wanderings often go unnoticed. Efforts to use the Diplomacy skill to gather information about you take a –5 penalty, and you gain a +2 trait bonus on all saving throws against divination effects that allow saving throws.

Pathfinder Obedience

You must cavort naked atop a hill, rooftop, or mountaintop, or else ritualistically sever the fingers, toes, then arms and legs of a nonevil being, burning each severed fragment to ash and letting the ash blow away in the wind before moving on to the next. Gain a +4 profane bonus on all saving throws against weather-related, air, electricity, and sonic effects and spells.

Boons

  1. Storm Breath (Sp) obscuring mist 3/day, gust of wind 2/day, or call lightning 1/day
  2. Strife (Sp) You can cast confusion once per day, but affected creatures always attack the nearest creature. This ability is the equivalent of a 7th-level spell.
  3. Invoke the True Storm (Sp) You can cast storm of vengeance once per day.

External Links

  • Set at Pathfinder Wiki.