Sanguine Doom (Apath)
Jump to navigation
Jump to search
Unofficial rules compendium | |
|
Sanguine Doom
Source: Oracle's Curse, copyright 2014 by RJ Grady, published by Tripod Machine.
You are slow to recognize adversity or danger, although your optimism can be contagious.
You take a -5 penalty to Perception and Sense Motive checks. You cannot be demoralized by the Intimidate skill, and during surprise rounds and against traps, you gain a +1 luck bonus to AC and saving throws. Your luck bonus increases by +1 every five curse levels.
At 5th level, you gain aura of courage, as a paladin.
At 10th level, when your wounds would normally make you unconscious, you become staggered and remain conscious for one round.
At 15 level, you gain aura of righteousness, as a paladin.
The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text. |