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Ring of Keys

Effect: This ritual creates a magical key ring with a number of primed keys equal to the complexity (minimum two keys). Each key can make one attempt to unlock a lock. To use, you touch a key to a lock and make a complexity roll, treating it as if you were using a Tinker roll with common burglary gear. Each key can be used only once. All the keys turn to dust at the end of a score.

Requirements:

  • A sturdy key ring made of a magically conductive material (e.g., cold iron or silver).
  • A symbolic "master key," such as a broken piece of a locksmith’s tool or a key from an ancient door.

Cost:

  • You take stress equal to the final complexity rating.
  • The number of keys created is equal to the complexity rating of the ritual.
  • Once used, a key is destroyed, leaving behind a faint wisp of magical residue.
  • All the keys turn to dust at the end of a score.

Consequences of Failure:

  • Key Breaks: The key is stuck in the lock, preventing further attempts.
  • Knock: An loud knocking emanates from the lock, attracting attention..
  • Backlash: The key explodes, causing you light Harm.

Weird Aspect: The keys shimmer faintly with an otherworldly glow, and those attuned to magic can hear soft whispers emanating from the key ring, as though the keys remember the locks they’ve opened. When a key is used and destroyed, a brief spark of light and a faint sigh mark its passing.