Ranger (D&D balance)

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This article is imported from the Hastur wiki. See the import log for details.

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Unofficial rules compendium


Ability Example Classes 21 Points
Spells
Minor Spell ability: Maximum spell level 4 or one level of magic per 2 levels Hexblade, paladin 1
Combat Ability
Per point of base attack bonus at level 4 4
Proficiency with all martial weapons Fighter 1
Armor class
Each armor proficiency (light, medium, heavy, shield) 3
Hit Dice
Per point of average dire roll (rounded down) 4
Saving Throws
Each good saving throw category (Fortitude, Reflex, Will) 1
Skill Points
Every 2 skill points per level 3
Bonus Feats and Class Abilities
Every 5 entries in the Special collumn; entries with a wide selection count twice 3
Familiar/Companion/Special Mount Paladin 1