Prestige Class Balance Table (D&D class)
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Unofficial rules compendium | |
|
Entry Point | |
Level 5-6 | +0 |
Level 7-9 | -1 |
Level 10-14 | -2 |
Level 15+ | -3 |
Relative Cost | |
Takes ½ of available feats | -1 |
Takes almost all available feats | -2 |
Takes ½ of available skill points | -1 |
Takes almost all available skill points | -2 |
Requires many specific spells (only classes with a limited spell list) | -1 |
Requires multiclassing | -2 |
Prerequisites | |
5 ranks of skills | -1 |
Each feat or selective class ability | -1 |
Class Abilities | |
Gain or lose the use of armor proficiency feats | +2 |
Level-developing ability (turn undead, companion, AC bonus etc) | +2 |
+2 skill points/level | +2 |
+1 hit point/level (one increment of hit dice) | +2 |
Each category increase to base attack bonus (2/4 -> 3/4 -> 4/4) | +2 |
One extra good save category | +2 |
Arrested familiar/companion development | -2 |
Each entry in the special section of the class progression table | +1† |
+1 level of bard, cleric or druid spellcasting | +1† |
+1 level of sorcerer/wizard spellcasting | +3† |
Each spell level of prestige-class-specific spells | +1† |
Total |
† Double these costs for a three-level prestige class and increase the cost by 50% for a five-level class.