Jinxed Curse (Apath)

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Unofficial rules compendium

Jinxed

Publisher Legendary Games

Everyday luck is against you, but fate protects you for greater things. Whenever you roll a d20, a natural roll of 10 (the die shows a "10") is treated as a natural roll of 1 and is an automatic failure on an attack roll or saving throw. You can still take 10 normally. You can reroll any one d20 roll that you have just made before the results of the roll are revealed. You must take the result of the reroll, even if it’s worse than the original roll. You can use the re-rolls from this curse once per day, plus one additional time per day at level 5 and ever 5 curse levels thereafter. The level 1, 5 and 10 abilities all count against this limitation.

At 5th level, an immediate action, you can allow a creature within 30 feet to re-roll any one d20 roll that it has just made before the results of the roll are revealed. The creature takes the result of the reroll only if it’s better than the original roll. Once a creature has benefited from your fortune, it cannot benefit again for 1 day.

At 10th level, as an immediate action, you can force a creature within 30 feet to re-roll any one d20 roll that it has just made before the results of the roll are revealed. The creature take the result of the re-roll only if it’s worse than the original roll.

At 15th level, you can use the level 5 ability at will, it no longer counts against the daily limit. You can still only affect a particular creature once per day.

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