Inflict Light Wounds (Apath)

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Unofficial rules compendium

Inflict Light Wounds

Necromancy
Level antipaladin 1, cleric/oracle 1, inquisitor 1, occultist 1, shaman 1, witch 1
Casting Time 1 standard action
Components V, S
Range touch
Target creature touched
Duration instantaneous
Saving Throw none
Spell Resistance yes

When laying your hand upon a living creature, you channel negative energy that deals 1d8 points of damage + 1 point per caster level (maximum +5).

Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.

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