Hexblade (D&D balance)
Jump to navigation
Jump to search
This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
|
Ability | Example Classes | 21 Points |
Spells | ||
Minor Spell ability: Maximum spell level 4 or one level of magic per 2 levels | Hexblade, paladin | 1 |
Arcane spells | Sorcerer | 2 |
Combat Ability | ||
Per point of base attack bonus at level 4 | 4 | |
Proficiency with all martial weapons | Fighter | 1 |
Armor class | ||
Each armor proficiency (light, medium, heavy, shield) | 1 | |
Attribute-based armor bonus | Monk | 1 |
Hit Dice | ||
Per point of average die roll (rounded down) | 5 | |
Saving Throws | ||
Each good saving throw category (Fortitude, Reflex, Will) | 1 | |
Skill Points | ||
Every 2 skill points per level | 1 | |
Bonus Feats and Class Abilities | ||
Every 5 entries in the Special collumn not covered elsewhere; entries with a very wide selection or great damage (sneak attack) count twice | 4 | |
Familiar/Companion/Special Mount | Druid, Paladin | 1 |