Grotesque Doom (Apath)
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Grotesque Doom
Publisher: Trailseeker .
You are an oddity, grotesque in appearance, with traits that are just wrong or belong to another type of creature entirely.
You have one or more physical deformities, that clearly mark you as different. Often this is an animal part in place of an ordinary body part, but sometimes the replacement part is monstrous, appears flayed, is twisted, missing, or is otherwise alien. While clearly noticeable, this body part is fully functional. You might have bird legs, the ears of a donkey, one single leg, your face on your chest and no head, or other similar weird form. Even if you magically change your shape, your deformity remains, adjusted to your assumed shape.
You suffer a -10 penalty on Disguise checks, and creatures using Diplomacy to gather information about you get a +10 bonus. Non-good humanoids start with an attitude no better than unfriendly (see Diplomacy). You gain a +4 bonus on Perform (comedy) checks and can choose one of the following abilities, as appropriate to your deformity: +10 bonus on Acrobatics checks to jump, blindsense 10 ft., climb speed 10 ft., darkvision 60 ft., lowlight vision, scent, or swim speed 30 ft.
At 5th level, select two additional abilities from the selections available at level 1.
At 10th level, you gain constant feather step (sp).
At 15th level, you can cast countless eyes and monstrous physique III as spell-like abilities a total of three times per day.
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