Friendless Doom (Apath)

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Unofficial rules compendium

Friendless Doom

Source: Oracle's Curse, copyright 2014 by RJ Grady, published by Tripod Machine.

Alone and despised, you draw power from your inner resolve.

You do not gain your Charisma bonus to Diplomacy checks, and if you use Diplomacy to make a request of someone, their attitude worsens one step (but no worse than unfriendly) after the request succeeds or fails.

However, you gain your Charisma bonus to Sense Motive checks and saving throws versus spells and spell-like abilities of the enchantment school, in addition to your Wisdom.

At 5th level, you gain a +3 morale bonus to Disguise, Intimidate, and Stealth checks, and always treat those as class skills.

At 10th level, you are constantly protected as per the spell nondetection, and your morale bonus to Disguise, Intimidate, and Stealth increases to +6.

At 15th level, you are constantly protected as per the spell mind blank.

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