Frenetic Doom (Apath)

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Unofficial rules compendium

Frenetic Doom

Source: Oracle's Curse, copyright 2014 by RJ Grady, published by Tripod Machine.

You are frenetic and excited, never pausing.

You can never take "take 10" or "take 20" on a skill check. However, you roll initiative twice, taking the better result.

At 5th level, you add your Charisma bonus to your Reflex saving throws.

At 10th level, you gain the Wind Stance feat, even if you don't qualify for the prerequisites.

At 15 level, roll initiative three times, instead of twice, taking the best result. You gain the Lightning Stance feat, even if you don't qualify for the prerequisites.

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