Fey Gold (Apath)

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Unofficial rules compendium

Fey Gold

Publisher: Trailseeker magazine.

Illusion (shadow)
Level: bard 2, druid 3, mesmerist 1, sorcerer/wizard 2
Components: V, S, M (yellowed leaves)
Cast Time: 1 standard action
Range: close (25 ft. + 5 ft./2 levels.
Target: objects up to 1 lb./level.
Duration: 1 hour/level (D) (see text)
Save: Will disbelief (if interacted with)
SR: no

Covering the objects in autumn leaves, you turn it to gold, while spare leaves turn into a pile of gold coins.

This spell turns any object into semi-real gold. It can be used to swindle, but a safer use is to impress with paste jewelry. Yellow leaves turn into gold coins; other objects become golden versions of themselves. This seems to be gold to all senses and mundane detections, having the correct weight, softness and so on. Gold objects weigh twice as much as objects ordinary metal and eight times as much as an organic object of the same shape and have a Hardness of 5. One pound of raw gold is worth 25 gp, one pound of gold coins are worth 50 gp, the value of other forgeries seem to be worth a hundred times the object's original value. The maximum value possible is 50 gp per caster level. A magical object or one in a creature's possession gets a Will save when the spell is initially cast. A fey gold item touched by cold iron is restored to normal.

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