Ego Warrior (D&D balance)
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This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
|
Base: Fighter
Entry Point | |
Level 7-9 | -1 |
Relative Cost | |
Takes almost all available skill points | -2 |
Prerequisites (Redundant prerequisites should be ignored) | |
5 ranks of skills | -4 |
Each feat or class ability | -3 |
Class Abilities | |
+2 skill points/level | +4 |
Attribute-based armor bonus | +4 |
Lose use of armor feats | -6 |
One extra good save category | +2 |
Each entry in the special section of the class progression table (certain abilities count twice) | +4 |
Total |
-1 |