Ego Warrior (D&D balance)
		
		
		
		
		
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This article is imported from the Hastur wiki. See the import log for details.
| Unofficial rules compendium | |
| 
 | 
Base: Fighter
Entry Point  | |
| Level 7-9 | -1 | 
Relative Cost  | |
| Takes almost all available skill points | -2 | 
Prerequisites (Redundant prerequisites should be ignored)  | |
| 5 ranks of skills | -4 | 
| Each feat or class ability | -3 | 
Class Abilities  | |
| +2 skill points/level | +4 | 
| Attribute-based armor bonus | +4 | 
| Lose use of armor feats | -6 | 
| One extra good save category | +2 | 
| Each entry in the special section of the class progression table (certain abilities count twice) | +4 | 
Total  | 
-1 |