Deepockets (Apath)

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Unofficial rules compendium

Deepockets

Publisher: Trailseeker
Transmutation
Level: magus 2, occultist 2, psychic 2, sorcerer/wizard 2, witch 2
Components: V, S, M (needle and thread)
Cast Time: 1 minute
Range: touch
Target: robe or pouch touched
Duration: 1 hour/level (D)
Save: Fortitude negates (harmless)
Spell Resistance: yes (harmless, object)

This spell must be cast on spell component pouch or on a garment with voluminous pockets, such as a robe or sash. It alters the item to create 1000 small pockets; each of these can hold one Diminutive item or creature, such as a mouse, one piece of ammunition (arrow, bolt, shuriken), a wand, scroll, potion bottle, or a typical material component. Retrieving or storing an item from any of these pockets is a free action for the wearer. Deepockets cannot exceed a total capacity of 4 cubic feet or 100 lbs., and stored items still count towards carried weight. When the spell ends, all stored items return to the pockets of the original target item.

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