Deaf Curse (Apath)

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Unofficial rules compendium

Deaf Doom

Source: PRG:APG

You cannot hear and suffer all of the usual penalties for being deafened. You gain Toughness as a bonus feat.

At 5th level, you receive a +4 competence bonus on Perception checks that do not rely upon hearing, and the initiative penalty for being deaf is reduced to -2.

At 10th level, you gain scent and you do not suffer any penalty on initiative checks due to being deaf.

At 15th level, you gain tremorsense out to a range of 30 feet.

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