Cure Light Wounds (Apath)

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Unofficial rules compendium

Cure Light Wounds

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Conjuration (healing)
Level alchemist 1, bard 1, cleric/oracle 1, druid 1, inquisitor 1, occultist 1, paladin 1, ranger 2, shaman 1, witch 1; Domain healing 1
Casting Time 1 standard action
Components V, S
Range touch
Target creature touched
Duration instantaneous
Saving Throw none
Spell Resistance yes (harmless); see text

When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage +1 point per caster level (maximum +5). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply Spell Resistance.

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