Consumed Doom (Apath)

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Unofficial rules compendium

Consumed Doom

Source: PPC:BoF

Your curse has left you diminished but still able to scorn many mortal frailties.

Whenever you take lethal hit point damage, you take an additional number of points of nonlethal damage equal to 1/2 the lethal damage you took. You automatically stabilize when brought below 0 hit points.

At 5th level, whenever you make a saving throw against a disease or poison effect, roll twice and use the higher roll as your result.

At 10th level, you can go without food or water for a number of days equal to your oracle level before suffering any ill effects due to starvation or thirst.

At 15th level, whenever a creature within 30 feet takes damage while in combat, you automatically gain 1 temporary hit point. You can benefit from this ability a number of times per round equal to your Charisma modifier, and you can gain a total number of temporary hit points in this way equal to your oracle level. Temporary hit points gained this way disappear after 1 hour.

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