Color Cantrip (Apath)

From Action
Jump to navigation Jump to search
ApathApath Logo
Unofficial rules compendium

Color Cantrip

Illusion (glamer)
Level: bard 0, magus 0, mesmerist 0, occultist 0, psychic 0, sorcerer/wizard 0
Components: V, S
Cast Time: 1 standard action or more; see text
Range: touch
Target: part of object or creature touched up to Small size
Duration: 1 hour/level
Save: Will disbelief
SR: no

This spell changes the coloration of a willing creature or object. It can affect a creature or object of up to Small size, or a similarly-sized part of a larger object, or about 10 sq. ft. of surface area [1 square yard]. This is enough to cover the head of a Large creature. Color gives a +2 competence bonus on Disguise, Forgery, Profession (Groom) and appropriate Craft skills, but the effect of such skill use ends when the spell does. When used with skills to create more than simple flat colors, the casting time is extended to the time such a craft project would normally take.

OGL logo.png The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text.