Blessed Inquisitor (Apath)
Unofficial rules compendium | |
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A few inquisitors are blessed by their patron and find accessing miracles much easier than most. Becasue everything has been so easy for the blessed inquisitor, he is less physically adept.
Class Features
This archetype has all normal class features, except as noted.
Spells
A blessed inquisitor casts divine spells which are drawn from the inquisitor spell list. Her alignment, however, may restrict her from casting certain spells opposed to her moral or ethical beliefs; see Chaotic, Evil, Good, and Lawful Spells. A blessed inquisitor must choose and prepare her spells in advance.
To prepare or cast a spell, a blessed inquisitor must have a Wisdom score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a blessed inquisitor's spell is 10 + the spell level + the blessed inquisitor's Wisdom modifier. Like other spellcasters, a blessed inquisitor can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on table: inquisitor. In addition, she receives bonus spells per day if she has a high Wisdom.
Blessed inquisitors meditate or pray for their spells. Each blessed inquisitor must choose a time at which she must spend 1 hour each day in quiet contemplation or supplication to regain her daily allotment of spells. Time spent resting has no effect on whether a blessed inquisitor can prepare spells. A blessed inquisitor may prepare and cast any spell on the inquisitor spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.
This replaces the normal inquisitor's spells ability, as well as stern gaze, solo tactics, and teamwork feats gained at any level.
Chaotic, Evil, Good, and Lawful Spells
A blessed inquisitor can't cast spells of an alignment opposed to her own or her deity's (if she has one). Spells associated with particular alignments are indicated by the chaotic, evil, good, and lawful descriptors in their spell descriptions.
Summary of Changed Class Abilities
- Spells
- Stern Gaze
- Solo Tactics
- Teamwork Feats (all)
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