Beguiler (D&D balance)

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This article is imported from the Hastur wiki. See the import log for details.

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Unofficial rules compendium
Ability Example Classes 22 Points
Major spell ability: Maximum spell level 9 Druid 3
Arcane spells Sorcerer 6
Combat Ability
Per point of base attack bonus at level 4 2
Armor class
Each armor proficiency (light, medium, heavy, shield) 1
Hit Dice
Per point of average die roll (rounded down) 3
Saving Throws
Each good saving throw category (Fortitude, Reflex, Will) 1
Skill Points
Every 2 skill points per level 3
Bonus Feats and Class Abilities
Every 5 entries in the Special collumn not covered elsewhere; entries with a very wide selection or great damage (sneak attack) count twice 3