Anvil (D&D Knight variant)
|Unofficial rules compendium|
All dwarves are heavily armored, but anvils make it their priomary focus. They form the rock against which dwarves prefer to let the waves of opposing armies smash. They specialize in resisting damage and magic. Non-dwarves are not forbidden from becoming anvils, but few are tempted to.
Bonus feat at second level: Iron Will.
List of bonus feats for level 5, 10, and 15: Armor Specialization, Diehard, Endurance, Great Fortitude, Improved Toughness, Indomitable Soul, Intimidating Strike, Quick Draw, Steadfast Determination, Weapon Focus (Dwarven waraxe).