Difference between revisions of "Weapons (D&D equipment)"

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Revision as of 09:25, 13 January 2007

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Unofficial rules compendium
Weapon Cost Damage Critical Range Increment Weight Type
One-handed simple ranged weapons
Pistol 250 gp 2d6 x3 30 ft. 3 lb Piercing
Two-handed simple ranged weapons
Arquebus 400 gp 2d10 x3 50 ft. 20 lb Piercing
Musket 350 gp 2d8 x3 50 ft. 10 lb Piercing
Rifle 500 gp 2d8 x3 150 ft. 15 lb Piercing
Bullets and shot (30) 30 gp - - - 5 lb -
Light martial melee weapons
Basket hilt 4 gp 1d3 x2 - 1 lb Bludgeoning
One-handed exotic ranged weapons
Grenade 15 gp 2d6 x2 10 ft. 1 lb Fire
Masterwork grenade 150 gp 4d6 x2 20 ft. 1 lb Fire
Smoke bomb 7 gp Smoke - 10 ft. 1 lb
Masterwork smoke bomb 70 gp Smoke - 20 ft. 1 lb
Two-handed exotic ranged weapons
Bomb By weight By weight x4 10 ft. Variable Fire