Difference between revisions of "Vecna (Greyhawk Action)"

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In [[Flan (Greyhawk Action)|Flan]] myths, [[Vecna (Greyhawk Action)|Vecna]] deposed [[Zodal (Greyhawk Action)|Zodal]] to become the final king of the Ur-[[Flan (Greyhawk Action)|Flan]] empire. [[Vecna (Greyhawk Action)|Vecna]] mastered all the tribes by learning and using their secrets against them. In time he became the first lich and was served by the first vampire, creating an empire of evil that fell only when the two fought it out.
 
In [[Flan (Greyhawk Action)|Flan]] myths, [[Vecna (Greyhawk Action)|Vecna]] deposed [[Zodal (Greyhawk Action)|Zodal]] to become the final king of the Ur-[[Flan (Greyhawk Action)|Flan]] empire. [[Vecna (Greyhawk Action)|Vecna]] mastered all the tribes by learning and using their secrets against them. In time he became the first lich and was served by the first vampire, creating an empire of evil that fell only when the two fought it out.
  
'''Technique''':
+
'''Alignment''':
 +
Neutral Evil.
 +
 
 +
'''Weapon''': Dagger.
 +
 
 +
'''Pathfinder Domains''':
 +
Artifice (Construct)
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Darkness (Loss),
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Death (Undead),
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Knowledge (any subdomain),
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Magic (Arcane).
 +
 
 +
 
 +
'''Action Techniques''':
 
[[Emote (Action Powers Technique) | Charm]],
 
[[Emote (Action Powers Technique) | Charm]],
 
[[Summon (Action Powers Technique) | Impress]],
 
[[Summon (Action Powers Technique) | Impress]],
 
[[Detect (Action Powers Technique) | Spot]].
 
[[Detect (Action Powers Technique) | Spot]].

Revision as of 20:02, 23 July 2012

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The Common god of secrets is an ascended lich and archmage. He has hidden covens of conspirators, often infiltrating magical guilds. The cult is small, but many members are powerful mages or rogues.

In Flan myths, Vecna deposed Zodal to become the final king of the Ur-Flan empire. Vecna mastered all the tribes by learning and using their secrets against them. In time he became the first lich and was served by the first vampire, creating an empire of evil that fell only when the two fought it out.

Alignment: Neutral Evil.

Weapon: Dagger.

Pathfinder Domains: Artifice (Construct) Darkness (Loss), Death (Undead), Knowledge (any subdomain), Magic (Arcane).


Action Techniques: Charm, Impress, Spot.