Transmute Force (Action Powers)

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Revision as of 13:56, 26 January 2010 by Starfox (talk | contribs) (Mental Bastion, Shield)
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Main article: Powers (Action)

Mental Bastion

Stance

You create a ghostly defensive sphere with a diameter equal to your Mind in meters. You and allies can use your Create skill instead of your Charm, Dodge, and Impress skills for defense. Whenever the difficulty of an opponent's stunt depends on one of these skills, you can use your Create skill as the difficulty if that would be higher.

If you leave the protected area, the stance ends.

Mental Shield

Trigger Action (Defense)

You create a ghostly defensive shield in front of yourself. You can use your Create +3 instead of your Charm, Dodge, and Impress skills for defense. Whenever the difficulty of an opponent's stunt depends on one of these skills, you can use your Create +3 as the difficulty if that would be higher.

Wireframe Visualization

Inherent

You can visualize something you are creating as an intangible image, which you can then use as a model and blueprint, simply filling out the empty spots. This makes building tasks using Create skill Routine for you, which means you can opt to roll ±0 in the Create skill, even when working on entirely new construction. This never applies to opposed tasks.