Difference between revisions of "Transmute Death (Action Powers)"

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m (→‎Barren Seed: polish)
m (Added Bonecraft. removed Bane, Barren Seed, Death Curse)
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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
 
=== Bane ===
 
Limit Break
 
 
''This the curse of the [[Undead (Action Creatures)|Undead]], like Mummy Rot or the life-draining knives of the Nâzgul.''
 
 
This is a slow effect, that does not have any immediate effect during the combat but which will, in time, kill the victim. You can use Bane on any target you have damaged during the current round. The target cannot heal [[Damage_(Action)#Hits|Hits]]. Each day, you are allowed a [[Mind (Action)|Mind]] roll against the target's [[Body (Action)|Body]], if you succeed the target takes an additional [[Damage_(Action)#Hits|Hit]]. This is a [[Curse (Action)|Curse]] and can be removed as such.
 
 
=== Barren Seed ===
 
Basic Action or Limit Break (Finisher)
 
 
You can make someone sterile, impotent, frigid, and and prevent menstruation and the production of milk or semen. The effect lasts for one month is used as a Basic Action; if it is used as a Limit Break, it is a permanent [[Curse (Action)|Curse]].
 
 
It will cause a pregnant female in the first trimester to abort. The Limit Break version will kill any fetus, and can also be used to kill parasites, symbiotes, and other gestating creatures such as insects in the pupal stage.
 
  
 
=== Blight ===
 
=== Blight ===
 
Limit Break
 
Limit Break
  
This [[Curse (Action)|Curse]] causes an area of land with a diameter of your [[Mind (Action)|Mind]] in kilometers to become incapable of sustaining plant life. Once cast, it slowly kills all plant life existing in the zone - small plants die in a matter of days, large trees can live up to a month, though dead trees might stand for several years afterwards. The curse also prevents any new vegetation from growing for the current year. The effect does not kill animal life, but creatures living within the area of effect usually die or move away from lack of food.
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This [[Curse (Action)|Curse]] causes an area of land with a diameter of your [[Mind (Action)|Mind]] in kilometers to become incapable of sustaining plant life. Once cast, it slowly kills all plant life existing in the zone - small plants die in a matter of hours, large trees can live up to a month, dead trees might stand for several years. The curse also prevents any new vegetation from growing until after the next winter. The effect does not kill animal life, but creatures within the area of effect usually die or move away from lack of food.
  
 
If the curse is broken quickly, some vegetation can be saved.
 
If the curse is broken quickly, some vegetation can be saved.
  
=== Death Curse ===
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=== Bonecraft ===
Trigger Action
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Basic Action
  
When you lose your last hit, you can place a curse on your killer. You can pick any power that uses a Basic Action, Limit Break or Trigger Action (Finisher), and use this on the person who inflicted your last hit. As soon as you awaken from unconsciousness, the effect of this power lapses, but if you die it continues until dispelled. Most effects used this way are [[Curse (Action)|Curses]] and so are difficult to get rid of.
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You can create basic items out of bone, rusted metal, rotted cloth, and other tomb material. In this way you can create personal gear of any sophistication. Items are permanent but turn to dust in a few minutes if used by the living.

Revision as of 11:30, 26 November 2010

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Templates for Action
Main article: Powers (Action)

Blight

Limit Break

This Curse causes an area of land with a diameter of your Mind in kilometers to become incapable of sustaining plant life. Once cast, it slowly kills all plant life existing in the zone - small plants die in a matter of hours, large trees can live up to a month, dead trees might stand for several years. The curse also prevents any new vegetation from growing until after the next winter. The effect does not kill animal life, but creatures within the area of effect usually die or move away from lack of food.

If the curse is broken quickly, some vegetation can be saved.

Bonecraft

Basic Action

You can create basic items out of bone, rusted metal, rotted cloth, and other tomb material. In this way you can create personal gear of any sophistication. Items are permanent but turn to dust in a few minutes if used by the living.