Difference between revisions of "Transmute Death (Action Powers)"

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(Death Curse)
(Bane)
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=== Bane ===
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Limit Break
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This is a slow effect, that does not have any immediate effect during the combat but which will, in time, kill the victim. This ability is often associated with [[Undead (Action Creatures)|Undead]], like Mummy Rot or the knives of the Nâzgul.
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You can use Bane on any target you have damaged during the round. The target cannot heal Wounds. Each day, you are allowed a [[Mind (Action)|Mind]] roll against the target's [[Body (action)|body]], if you succeed the target takes an additional Wound. This is a [[Curse (Action)|Curse]] and can be removed as such.
  
 
=== Blight ===
 
=== Blight ===

Revision as of 14:54, 14 March 2008

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Main article: Powers (Action)

Bane

Limit Break

This is a slow effect, that does not have any immediate effect during the combat but which will, in time, kill the victim. This ability is often associated with Undead, like Mummy Rot or the knives of the Nâzgul.

You can use Bane on any target you have damaged during the round. The target cannot heal Wounds. Each day, you are allowed a Mind roll against the target's body, if you succeed the target takes an additional Wound. This is a Curse and can be removed as such.

Blight

Limit Break

This Curse causes an area of land with a diameter of your Mind in kilometers to become incapable of sustaining plant life. Once cast, it slowly kills all plant life existing in the zone - small plants die in a matter of days, large trees can live up to a month, though dead trees might stand for several years afterwards. The curse also prevents any new vegetation from growing for the current year. The effect does not kill animal life, but creatures living within the area of effect usually die or move away from lack of food.

If the curse is broken quickly, some vegetation can be saved.

Death Curse

Trigger Action

When you lose your last hit, you can place a curse on your killer. You can pick any power that uses a Basic Action, Limit Break or Trigger Action (Finisher), and use this on the person who inflicted your last hit. As soon as you awaken from unconsciousness, the effect of this power lapses, but if you die it continues until dispelled. Most effects used this way are Curses and so are difficult to get rid of.