Difference between revisions of "Transmute Death (Action Powers)"

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m (→‎Blight: Dispel notes)
(Death Curse)
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If the curse is broken quickly, some vegetation can be saved.
 
If the curse is broken quickly, some vegetation can be saved.
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=== Death Curse ===
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Trigger Action
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When you lose your last hit, you can place a curse on your killer. You can pick any power that uses a Basic Action, Limit Break or Trigger Action (Finisher), and use this on the person who inflicted your last hit. As soon as you awaken from unconsciousness, the effect of this power lapses, but if you die it continues until dispelled. Most effects used this way are [[Curse (Action)|Curses]] and so are difficult to get rid of.

Revision as of 13:25, 5 March 2008

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Main article: Powers (Action)

Blight

Limit Break

This Curse causes an area of land with a diameter of your Mind in kilometers to become incapable of sustaining plant life. Once cast, it slowly kills all plant life existing in the zone - small plants die in a matter of days, large trees can live up to a month, though dead trees might stand for several years afterwards. The curse also prevents any new vegetation from growing for the current year. The effect does not kill animal life, but creatures living within the area of effect usually die or move away from lack of food.

If the curse is broken quickly, some vegetation can be saved.

Death Curse

Trigger Action

When you lose your last hit, you can place a curse on your killer. You can pick any power that uses a Basic Action, Limit Break or Trigger Action (Finisher), and use this on the person who inflicted your last hit. As soon as you awaken from unconsciousness, the effect of this power lapses, but if you die it continues until dispelled. Most effects used this way are Curses and so are difficult to get rid of.