Difference between revisions of "Tech Form Description (Action Powers)"

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<noinclude>{{Action Power Templates}}{{main|Tech Technique Description (Action Powers)}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Tech Technique Description (Action Powers)}}</noinclude>
Technology is the origin of scientific, reproducible powers. While still fantastic (or it wouldn't be [[Powers (Action) | Powers]]), it is less wild and more reliable than the other origins. The [[Tech Technique Description (Action Powers) | Tech Form]] differentiates it from the other powers by making it more reproducible and predictable.
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Technology is the origin of scientific, reproducible powers. While still fantastic (or it wouldn't be [[Powers (Action) | Powers]]), it is less wild and more reliable than the other origins.  
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This origin relates to [[Tech_Level_(Action)|Tech Level]] and usually becomes much more common at higher levels of technology. At the [[Tech_Level_(Action)#Hyperspace|hyperspace]] level, technological powers are the norm rather than the exception. But it is not entirely dependent on tech level; powers can be mystical and yet take on a technological manifestation, and weird science can use this origin to perform feats impossible to local tech levels.
  
: '''Alternate Names''': Super-Science, Gadgetry
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: '''Alternate Names''': Super-Science, Gadgetry, Weird Science
  
 
===Associations===
 
===Associations===
: '''Creature ''': [[Robots (Action Creatures)|Robots]]
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: '''Creature ''': [[Robots (Action)|Robots]]
 
: '''Skill ''': [[Create (Action)|Create]]
 
: '''Skill ''': [[Create (Action)|Create]]
: '''Attribute ''': Mind
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: '''Attribute ''': [[Mind (Action)|Mind]]
: '''Sense ''': Electric
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: '''Sense ''': All, as measured by apparatus
 
: '''Mood ''': Detached
 
: '''Mood ''': Detached
: '''Blast''': Impact
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: '''Blast''': [[Damage_Types_(Action)#Impact|Impact]]
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{{ : Tech Cantrips (Action)}}

Latest revision as of 09:18, 23 May 2018

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Main article: Tech Technique Description (Action Powers)

Technology is the origin of scientific, reproducible powers. While still fantastic (or it wouldn't be Powers), it is less wild and more reliable than the other origins. This origin relates to Tech Level and usually becomes much more common at higher levels of technology. At the hyperspace level, technological powers are the norm rather than the exception. But it is not entirely dependent on tech level; powers can be mystical and yet take on a technological manifestation, and weird science can use this origin to perform feats impossible to local tech levels.

Alternate Names: Super-Science, Gadgetry, Weird Science

Associations

Creature : Robots
Skill : Create
Attribute : Mind
Sense : All, as measured by apparatus
Mood : Detached
Blast: Impact

Technological Cantrips

Basic Action

You can figure out the workings of a technological device, understanding what it does and how to make it do it. You do not learn any special keys or passwords needed to bypass security, nor are you automatically skilled in using it. You can sense the power, efficiently, and degree of complexity of a technological device, evaluating it.