Difference between revisions of "Summon Force (Action Powers)"

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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
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=== Mental Bastion ===
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Stance
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You create a ghostly defensive sphere with a diameter equal to your [[Mind (Action)|Mind]] in meters. You and allies can use your [[Create (Action)|Create]] skill instead of your [[Charm (Action)|Charm]], [[Dodge (Action)|Dodge]], and [[Impress (Action)|Impress]] skills for defense. Whenever the difficulty of an opponent's stunt depends on one of these skills, you can use your [[Create (Action)|Create]] skill as the difficulty if that would be higher.
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If you leave the protected area, the stance ends.
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=== Mental Shield===
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Stance
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You create a ghostly defensive shield in front of yourself. You can use your [[Create (Action)|Create]] +3 instead of your [[Charm (Action)|Charm]], [[Dodge (Action)|Dodge]], and [[Impress (Action)|Impress]] skills for defense. Whenever the difficulty of an opponent's stunt depends on one of these skills, you can use your [[Create (Action)|Create]] +3 as the difficulty if that would be higher.

Revision as of 13:54, 26 January 2010

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Main article: Powers (Action)

Mental Bastion

Stance

You create a ghostly defensive sphere with a diameter equal to your Mind in meters. You and allies can use your Create skill instead of your Charm, Dodge, and Impress skills for defense. Whenever the difficulty of an opponent's stunt depends on one of these skills, you can use your Create skill as the difficulty if that would be higher.

If you leave the protected area, the stance ends.

Mental Shield

Stance

You create a ghostly defensive shield in front of yourself. You can use your Create +3 instead of your Charm, Dodge, and Impress skills for defense. Whenever the difficulty of an opponent's stunt depends on one of these skills, you can use your Create +3 as the difficulty if that would be higher.