Difference between revisions of "Spot Schticks (Action)"

From Action
Jump to navigation Jump to search
(Intuition)
(Lip Reading)
Line 6: Line 6:
 
You have perfect recall; years afterwards, you can call up the precise words of a conversation or recall details of a room seen only at a glance. This allows you to analyze as scene from memory as though you were actually present there. This allows you to retroactively use the [[Spot (Action)|Spot]] skill to notice things you didn't think of looking for when you were actually there, which in turn might give more information from other skills such as [[Know (Action)|Know]]. The game master can play up a small flashback from the time you learned the information recalled, which will often give some additional insight into your problem or your character's background.
 
You have perfect recall; years afterwards, you can call up the precise words of a conversation or recall details of a room seen only at a glance. This allows you to analyze as scene from memory as though you were actually present there. This allows you to retroactively use the [[Spot (Action)|Spot]] skill to notice things you didn't think of looking for when you were actually there, which in turn might give more information from other skills such as [[Know (Action)|Know]]. The game master can play up a small flashback from the time you learned the information recalled, which will often give some additional insight into your problem or your character's background.
  
=== Intuition ===
+
=== Deduction ===
 
Limit Break
 
Limit Break
  
 
You are an expert at applying logic to real-world situations. When you are speculating as to the best course of action or about the motivations of a given character, you can have the GM tell straight out you whether your speculation is correct or incorrect.
 
You are an expert at applying logic to real-world situations. When you are speculating as to the best course of action or about the motivations of a given character, you can have the GM tell straight out you whether your speculation is correct or incorrect.
 +
 +
=== Lip Reading ===
 +
Basic Action
 +
 +
You have the rather unique ability to decipher what people are saying merely from looking at their lips moving. This always works; as long as you can get a reasonably good view of a speaker's lips and know the language, though this is not usually a hassle. Certain parts may be obscure or missing, to enhance the plot, but in general, this ability never fails.
  
 
=== Sensitive ===
 
=== Sensitive ===

Revision as of 16:13, 6 March 2008

ActionT4 logo
Heroic Action Role-Play

Edeic Recall

Limit Break

You have perfect recall; years afterwards, you can call up the precise words of a conversation or recall details of a room seen only at a glance. This allows you to analyze as scene from memory as though you were actually present there. This allows you to retroactively use the Spot skill to notice things you didn't think of looking for when you were actually there, which in turn might give more information from other skills such as Know. The game master can play up a small flashback from the time you learned the information recalled, which will often give some additional insight into your problem or your character's background.

Deduction

Limit Break

You are an expert at applying logic to real-world situations. When you are speculating as to the best course of action or about the motivations of a given character, you can have the GM tell straight out you whether your speculation is correct or incorrect.

Lip Reading

Basic Action

You have the rather unique ability to decipher what people are saying merely from looking at their lips moving. This always works; as long as you can get a reasonably good view of a speaker's lips and know the language, though this is not usually a hassle. Certain parts may be obscure or missing, to enhance the plot, but in general, this ability never fails.

Sensitive

Basic Action

When you use this power, you are aware if there are any active Magic, Spiritual, and Gift powers within ten meters times the result of your Spot roll. Within one meter per point rolled, you can pinpoint and identify such powers.