Difference between revisions of "Skull & Shackles"

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m (→‎Rules: class options as table)
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* '''Recommended Classes''': Alchemist, Bard, Cleric (Kord, Kurell, Osprey, Norebo, Procan), Fighter, Oracle, Ranger, Rogue, Sorcerer, Witch, Wizard.
 
* '''Recommended Classes''': Alchemist, Bard, Cleric (Kord, Kurell, Osprey, Norebo, Procan), Fighter, Oracle, Ranger, Rogue, Sorcerer, Witch, Wizard.
 
* '''Class Options''' besides those in official Pathfinder
 
* '''Class Options''' besides those in official Pathfinder
**Cavalier
+
== Classes==
*** [[Officer (Apath)|Officer]]
+
{| class="wikitable"
*** [[Sea Hawk (Apath)|Sea Hawk]]
+
|valign=top width="24%"|'''Full Base Attack Bonus''' <br>
** Figher
+
*Cavalier
*** [[Bravo (Apath)|Bravo]]
+
** [[Officer (Apath)|Officer]]
*** [[Fencer (Apath)|Fencer]]
+
** [[Sea Hawk (Apath)|Sea Hawk]]
*** [[Militant (Apathy)|Militant]]
+
* Figher
** Paladin
+
** [[Bravo (Apath)|Bravo]]
*** [[Divine Liberator (Apath)|Divine Liberator]]
+
** [[Fencer (Apath)|Fencer]]
** [[Bard (Apath)|Bard]]
+
** [[Militant (Apathy)|Militant]]
*** [[Divine Bard (Apath)|Divine Bard]]
+
|valign=top width="24%"|'''¾ Base Attack Bonus'''
*** [[Mysic Dancer (Apath)|Mystic Dancer]]
+
* [[Bard (Apath)|Bard]]
*** [[Lettered Bard (Apath)|Lettered Bard]]
+
** [[Divine Bard (Apath)|Divine Bard]]
*** [[Savage Bard (Apath)|Savage Bard]]
+
** [[Savage Bard (Apath)|Savage Bard]]
** Cleric
+
* [[Battle Sorcerer (Apath)|Battle Sorcerer]]
*** [[Worldly Cleric (Apath)|Worldly Cleric]]
+
* Cleric
** [[Oracle (Apath)|Oracle]]
+
** [[Worldly Cleric (Apath)|Worldly Cleric]]
** [[Shaman (Apath)|Shaman]]
+
* [[Oracle (Apath)|Oracle]]
** Sorcerer
+
* [[Shaman (Apath)|Shaman]]
*** [[Battle Sorcerer (Apath)|Battle Sorcerer]]
+
|valign=top width="24%"|'''½ Base Attack Bonus''' <br>
*** [[Crafty Sorcerer (Apath)|Crafty Sorcerer]]
+
* Sorcerer
*** [[Wildcard Sorcerer (Apath)|Wildcard Sorcerer]]
+
** [[Crafty Sorcerer (Apath)|Crafty Sorcerer]]
 +
** [[Wildcard Sorcerer (Apath)|Wildcard Sorcerer]]
 +
* [[Spellsword (Apath)|Spellsword]]
 +
|}
  
 
== See Also ==
 
== See Also ==

Revision as of 14:19, 21 June 2012

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Unofficial rules compendium

This is Pazio's adventure arc. It is not settled if this will take place in the World of Greyhawk or Golarion.

Background

See the External Links for the official campaign guide, including campaign-specific traits. The campaign will most likely be run in Greyhawk, in the island chain just south of the main map. The traditional inhabitants of this area is Suel colonists, with a recent influx of people of the Common culture. Olman and Heptmonaland humans make up a colorful native background, along with lizard folk and many and varied unusual species. Undrer-water folk might get mixed up in the action but are not allowed as player characters, at least not initially.

Rules

My current working theory is that this will be played using the Pathfinder RPG. It would be interesting to run it in Action, but I judge that less likely at the moment. The following assumes Pathfinder rules.

  • A Pirate's Fate: When a character would ordinarily die, they can choose to suffer a random lasting injury (as described in the Shackles Player's Guide. The option that this gives a bonus of +1 on Diplomacy and Intimidation is in play.
  • Alignment: No evil characters. Lawful characters are allowed, but discouraged.
  • Recommended Races: Human (Suel, Common). Some usual races, like lizardfolk, goblin, and kobold can be playable.
  • Recommended Classes: Alchemist, Bard, Cleric (Kord, Kurell, Osprey, Norebo, Procan), Fighter, Oracle, Ranger, Rogue, Sorcerer, Witch, Wizard.
  • Class Options besides those in official Pathfinder

Classes

Full Base Attack Bonus
¾ Base Attack Bonus ½ Base Attack Bonus

See Also

External Links