Difference between revisions of "Shoot (Action)"

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Trigger Action (Defense)
 
Trigger Action (Defense)
  
When you see someone attacking you or another, shoot in their general direction to keep their heads down and disrupt their aiming. The difficulty of the attack now becomes your [[Shoot (Action)|Shoot]] skill +3 if it was otherwise less than that.  
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When you see someone attacking you or another or performing an action, shoot in their general direction to keep their heads down and disrupt their aiming. The difficulty of their action now becomes your [[Shoot (Action)|Shoot]] skill +3 if it was otherwise less than that.  
  
If you are using a full-auto weapon, you can impair the actions of all enemies in an area equal to your [[Mind (Action)|Mind]] in diameter simultaneously, but only for the current shot.
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If you are using a [[Weapon Abilities (Action)#Autofire|full-auto] weapon, you can impair the actions of all enemies in an area equal to your [[Mind (Action)|Mind]] in diameter simultaneously, but only for the current shot.
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Covering fire is not effective against an opponent under [[Cover (Action)|hard cover]] and not attacking someone near you.  
  
 
=== Ranged Attack ===
 
=== Ranged Attack ===

Revision as of 11:43, 7 January 2010

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Heroic Action Role-Play

Introduction

Unskilled Use

Impress skill defaults to XXX. How you can use the skill unskilled.

Use in Action

General description of how the skill is used in action.

Knowledge

What you know based on the skill.

Contacts

Who you know based on the skill.

Stunts

List of specific stunts the skill can be used for, and rules for each using the standard power format.

Aim

Basic Action

Spend an action aiming at a specific target. If you attack that target as your next action, not having spent any shots in between, you get a +3 bonus on your Shoot skill.

Covering Fire

Trigger Action (Defense)

When you see someone attacking you or another or performing an action, shoot in their general direction to keep their heads down and disrupt their aiming. The difficulty of their action now becomes your Shoot skill +3 if it was otherwise less than that.

If you are using a [[Weapon Abilities (Action)#Autofire|full-auto] weapon, you can impair the actions of all enemies in an area equal to your Mind in diameter simultaneously, but only for the current shot.

Covering fire is not effective against an opponent under hard cover and not attacking someone near you.

Ranged Attack

Basic Action

Make a Shoot roll opposed by the target's Dodge. On a success, you hit, adding the Outcome to the damage of the weapon.