Shapeshift Gifts (Action Powers)

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Revision as of 12:12, 10 February 2010 by Starfox (talk | contribs) (→‎Instant Change: Mark of Power)
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Alternate Self

Limit Break

You have an alternate persona you can change to. This alternate persona is built like a normal character; you effectively have two different roles you can play. Each needs this power, or the change is one-way. Shticks that affect your background should generally be shared as well.

You can take this power several times, for different alternate selves. If you do so, each such power must be specified as to which persona it changes you into. It is generally easiest to have each form able to change into each other form, but it is also possible to have other setups. Examples: A "true" form from which you can change into any of a set of alternate forms, each of which can only change to the true form. A circle of forms, where each can only change into one other, with the final one changing back into the first. And so on.

Instant Change

Basic Action

You can assume a mundane form (normally human) and back again. This is tied to the Mark of Power method.

Mutation

Inherent

Pick one stance of the Gifts Origin. Your body mutates to accommodate this power, and it becomes inherent, always on, and a part of your body. This changes your physical appearance.

You can take this power several times, each time it applies to a separate power. You can also take it once to make all your mutations subtle; they can still be noticed by a discerning observer, but are no longer obvious.